

Shaders: Reduced the time spent in the asset post processing code for shader assets, which speeds-up the import of shaders.

Package Manager: Extended support for specifying optional path and revision to Git URLs in SCP format. Windows: BuildPipeline.BuildPlayer ignores BuildPlayerOptions.locationPathName and attempts to build to the cached folder Video: Crash on WindowsVideoMedia::GetFirstReadyTextureTime when focusing GameObject in Tutorial Universal RP: Reflection Probe is black after baking when using the Blit Renderer Feature

IOS: Rendering freezes when the orientation is changed GI: If a user is experience lighting coruption they be may required to reimport due to a fix to which correctly fixes a Uv unwrapping issue (1330830). The 2020.3 LTS stream will remain available for installation on the Unity Hub until August 2023.ĭirectX12: Editor freezes when saving prefab changes in Play Mode if “VSync” is enabled We expect the final version to be 2020.3.48. 2020.3 will reach the end of support in May 2023 when the last patch release of the stream will be published.
